Tuesday, May 24, 2011

OPTIMUS TRANSFORM!!!

hey there,

phew i must be getting old and lazy or something... I just keep forgetting to update...

well I always wanted to try this animation form the second I saw the Optimus rig at creative crash

but I wasn't able to (either I didnt have anytime or I wasn't confident I'vd do justice to the rig)

well heres a playblast of the animation:


Optimus Transform from vedanth rajan on Vimeo.







Well I kinda am researching into render... texturing... lighting and visual effects so that I can get the feel (sorry cant get the right word) of the envirnoment.

also having troubles with rendering (some rig issue with the leg which im trying 2 fix ) hopefully I'll be able to post a rendered test soon.

Also this is just a test for a more complicated shot i've been planning for quite some time (yes I know I plan for a loooooooooooooooooooooooooooooooooooooooooooooooooooooooo *breath*ooooooooooooooooonnnnng time *pant pant* ) will be putting up a rough animatic of a sort as soon as im done with the planning stage... (not really happy with the staging)

well thats it for now...

cya later

Friday, March 18, 2011

back again!!!

hi,

Its excatly 1 year and 2 months since I last posted here... Thats a LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONNNNG Time... and alot of things have happened in that one year...


I was a faculty for few months teaching animation... poor poor students... Dont know how they learnt from someone who dont know much!!!

Then I joined in a studio in Kerala and was part of an episode of the toon taash... an 3d animation series of a famous serial Tash ma Tash. Learnt alot from it, had a wonderful animation supervisor (shine raj) and director (wizam).


And now I am back home... Trying to put the newly aquired knowledge to test...

When Wacom company felt pity on cheap (kanjos) artist like me. They released a cheap version of their FAMOUS tablet... and called it Bamboo one (probably cause it had only one button)...

now i spent 3k on the tablet (the small one) and was itching to try out some 2d animation, but I was lazy (for some reason windows XP didnt support touch sensitivity and it wasnt any fun drawing without touch sensitivity of an wacom)...

Installing Windows 7 solved that problem... It also made me unable to install maya for some reason ( :D guess my system hates me) so sitting i got to explore 2d animation...

heres a rough animation which was more or less animated stright ahead (u cant block much with a ball but i gave it a GAME try)

ball with tail test from vedanth rajan on Vimeo.



I had fun animating... but this was a simple animation... gonna try to do some more complex animation...

thats quite alot for now

CHAO

Monday, January 18, 2010

qudaraped animation

hey there,

weeeeeeee... no posts for quite some time :(

too bloody lazy to post... but now still lazy but i thought i might as well do it... so started working on horse.. afer a couple of tries i've managed to get a horse to move...

here's a playblast of the side view...





and heres a playblast of the prespective view...






its still in blocking stage and i'll finish it in couple of days after that i am planning on another quadraped walk... lets see..

well thats it for now...

CHAO

Wednesday, November 25, 2009

eyes mouth and everything inbetween

hey there,

Yayy! after a week long theres still progress on my work... is coming quite nicely... was a bit stumped in the start of the lypsync (still am abit) so started with blocking out only the open close jaw...
hear's a PB of it




still have alot of work left... hope to finish by end of the month... den onwaaaaaard to creature animtion...

a short post but thats all deres to say...


oh I almost forgot... I got the works I did in internship... will be posting it up real soon...

Chao

Thursday, November 19, 2009

hey there,

Yesss two posts in the same week!!! YAY!!! well the work I last posted was a month old but. Boy am I happy to be back on track...

OK no more bullshit... I have AFTER a looooooooong time finished opening my dialogue file... The second character needs work but its too simple and will do it when my main char is done. Now onwards to the most important thing in animation EYES @.@ and eyebrows.

Well here's the PB of the dialogue.





I am still confused about the background... Pretty clear he's in a place he shouldnt be. So I was thinking of either armory of Army or some real posh restaurant... And he's waiting in the in the lobby... Will have to decide soon...

Oh and tomorrow I may be going to Ittina Studio to get my works. I maybe able to get the work I Did on the production rig. Thanks to Sujit sir (my mentor during internship) the dialogue turned out Beautiful. Learnt alot of stuff. Hey when you are in company of good people you tend to do good work (^_^)

If I am able to put that work in my demoreel it would be great... I am not very hopeful at the moment whether I'll be allowed to take out that work but I guess its worth a shot...

Anyyyway I stumbled across some stuff in spline doctor which I found really intresting
heres the Post: http://splinedoctors.com/2009/11/the-stuff-that-hangs-on-your-wall/






Well thats it for now
CHAO