Wednesday, November 28, 2012

multi character Dialogue Polishing (class 05 week 09)

hey there,
this time i have a genuine reason to be posting late :) and funny thing is its not because i am lazy.... (well I am lazy but that isnt the reason this time)

soooooooo heres the long winded explanation... home renovation... PC dismantled cause room needs painting...
think that was long enough...

wow its almost week 10 now... and i have been working on this dialogue for close to 8 weeks (week 01 dont really count cause i was only hunting for a dialogue that week :P ) and have about 2 weeks left (not really counting week 12 since i wanna step waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay back from the shot...

some things i am happy with some things i KNOW need to be worked on... but quite happy with the progress learnt some really new things... (like make the  BISHOP's #!@#*&^%!@#%!!! hand smaller)... a really nice lecture by JD about hands and how not to make them IKey... was funn... the jist is this... remember how the knee always follows the foot... the same can be said about the relation of palm and elbow... always keep in mind that any movement on elbow affects the plam of the hand (when the hand is resting on something i.e) the reverse is simple since when we move the hand the elbow reacts but one tends to forget to move the hand when the elbow moves (due to body movements ofcourse :) )

btw this is a bit late in post but a fair waring this is gonna be a fairly longish post... since I had other things beside my assignment this week...


now anyway back to the main animation... to me I have done as much as i can and gonna spend the next to weeks just polishing and try to get more arcs in there as i can...





ok apart form that i kinda got a nice idea for a small pantomime... again this was inspired by a the talks with my mentor in the qna...

I was looking at my work and saw that there was not much variation in the style... (or for that matter age :) ) so i wanted to try out something different (maybe during the break week :) ) something more cartoony... was watching Horton hears a who and i kinda noticed the character mortan so i got around to frame by frame his movement and I LOVED IT!!!! ( i wish i had genndy's hotel Transylvania too but the movie isnt relesed in india till late december and no clue when the dvd comes out!!!)...
so i did a quick 2d test on the weekend...





now i am hoping to try and get the same in 3D... and here is a quick character sheet of little timmy


since i got the animation down to 4's (some places 2's and in the big move on 1's ) in pencil test itself it would be intresting to see how i can translate it from 2D to 3D... I was always impressed on how Jason Rayne (founder of Ianimate) did it when he used to slove his animation in 2D itself...

hopefully if i dont get lazy again i should be able to put out atlest blocking + by end of the break week (which starts in about 3 weeks from now) that i can work on in my next class which is ALLLLLLLL about demoreel...

well thats it for now...
CHAO

Tuesday, November 20, 2012

multi char Dialogue Polish (class05 week 08)

hey there,

ok i am gonna assume that i made the previous post a week ago rather then an hour ago... but thats the fun part about internet...

ok this week has been fun... i took a couple of days off and looked back at my work and found that one of the action wasnt working for me (its the placing of the glass :) ) felt it a bit weird that someone would SMASH the glass on the table in excitement... i went back to my references and kinda found out how i got there... (lesson to learn here... keep watching ur original reference so u dont stray too far while making changes) i decided to have the glass on the table from start itself so that i still have the freedom to more really fast without worrying abt the glass and its contents spilling around (and no i dont think i will add any fluid simulation)...
so thats the major change from last version apart from that its just tightning up some of the arcs making things smoother and stuff... still got 3 more weeks of polish so hopefully i'll get things smoothed by then :)




well thats it for now
Chao

Monday, November 12, 2012

Mulit char polishing (class 05 week 07)

hey there,

seems like i forgot to make a post for week 7... SILLY me... maybe it was the aftermath of over-awesomeness of Wreak it ralph... went to watch it on sunday (thanks to miracles of time travel aka i am gonna talk as if its monday last week :P )...

All i can say about the movie is "DISNEY's BACK BABY!!!!!!!" I thought tangled was really really good i doubt disney can outdo itself... boy was i wrong... for some weird reason i thought it would have been more fun if there were some live actors in it too when outside the arcade... it would have made the contrast of being ingame and outside more contrasting... right now i kinda felt like the world inside arcade (especially game central) looks really similar to outside world... maybe that was intentional maybe not but i thought it would have been fun if some real actors were involved too...

and no this is not gonna be a movie review post... i dont do movie review and this is not a blog for it :D (there are lotta other ppl who can do a better job reviewing... just wanted to put me thought out somewhere so i dont lose it :P )


ok back to assignment and submissions... here is my playblast... coming along slow and stedily... 4 weeks more to go...







well thats it for now...
CHAO

Wednesday, November 7, 2012

Multi char Dialogue Refining shot 03 and 04 (class 05 week 6)

hey there,

late post... man I am getting lazy man...
got around to splining the rest of my shot... still need to do lypsync but shot is coming along slowly and steadily...



well thats it for now...
chao