Hey there,
Ok I wanna apoligise for all of those who have made a comment but it didnt publish... I had this problem with some stupid ad spams's (I think it was in chinese and the links were to some naughty site *sigh*) that some1 kept posting on my quadraped animation post some time back and had to turn on moderating comments just to make it stop... I've turned it off (hopefully the spam filter will take care of the spams :D )
Thx
Yann and
Gisel for ur kind words... cant wait to see ur works... I am a stalker troll that bumps into alot of workspaces for inspiration :D *EVIL LAUGH*
Week 1 is almost at an end :D ... and it was a pretty laid back week... got to know my awesome mentor (
chk the post I've made just before this :D or if ur lazy like me click here) Anthony Wong...
Got around watching all the workflow and training videos... got to know some neat stuff in there... but most of the time I spent stalking class 6 student's workspace (my twisted logic told me that class 6 would have the work right frm class 1 to 5 so i get an idea of the things I can expect :D ) watched some great piece of works... and even better had them great animators reply to my silly post like "Hey g8t reel :) "
Got pretty active in faceybook with some an awesome group called "AM EAGER BEAVERS"... not gonna post link cause Pascal wants it to be a closed community and only AM should have access to it (and yes UR right, I AM evil! )
well nuf of jabbering... Time to make sense...
oh w8t no!!! I have a little bit more jabbering to do before we get to the work (ok if this looks similar to shaw's TipsNTricks im sorry but I was always like dis no belive go chk my Ist posts :P and yes I AM also shamelessly advertising my old works)
what I wanted to talk is the AWESOME QNA session I Just had with Shawn Kelly (the CREATORS OF AM and a dude who worked on shots I drooled on thinking WOH!!! thats awesome)...
Here's the proof that of that QnA :D
Grats Shawn! U LOOK sooo much happy when u talk about your little baby :)
ALOT of Questions lurking in the dark pit
(also known as my mind) got answered... and the tour was (as dash would say) TOTALLY WICKEEED!!!! still reeling in from the souvenirs that this guy's got... (well im dissapointed that I didnt get to see the anime joker that was hiding behind this semi naked anime chick statuette but then IM just crazy about joker)
Ok bak to what the topic says Pose study... I spent most of the week watching training videos and something that Doug Dooley said in his video got me thinking abt poses...
Well I didnt wanna jump ahead of my syllabus but I HAD to try out his teachings so I got on maya got stu in scene and posed out few poses... (and just for comparison I did 2 character poses with different line of action studying how it affects the emotion of the character)
In the end I thought If I can tell a story in just 1 frame that'll be sooo coool!
So heres what I came up wit :)
Death This was sorta my Ist attempt... played around with the rig...
FEAR AND COURAGE
Wanted to see how I a body language can affect the emotion...
Strength Again just playing wit the body language...
p.s I got a nice tip here with just the head the emotion of the character can chage... I mean initially I had the stu looking at ground and I got a feeling he wasn't confident... but when I tilted the head to face the other guy... WOW the emotion totally changed even though he's bent down but by just making him look up changed the whole body language...
OOPS! damn TailorJust messing around with the character (oh and thx to pascal's tip i was able to add motion blur on the tailor)... oh and I just realised how Tailor got its name (tail-or) get it :D smart AMers very smart :D
and finally
Death of a loved oneOk this was on my sketchbook as the first idea for Death (the one I posted on the topmost) but I was too scared to attempt this cause of the complexity of the pose (I always was afraid of closeness.
HA! glad no shrink is reading this). But In the end I gave it a game try... I m not excatly happy with the pose (the original idea had me having the alive stu look down on the dead stu as she's hugging him but thanks to the BIIIIG head it looked like kissing and since thats not what I wanted Had to change it...) thanks to the huge head I wasnt able to get the alive stu's hand around the dead stu's head (wanted to really really feel like she's hugging him feeling for his untimly death)... also one mistake I note is the angle of the head of the dead stu... I wanted to have it in i.e facing the alive stu... cause thats what I noted when u hold a head u tend to face the head towards youself. but wit this char due to lack of facial feture it just led to confusion T.T )
be grateful if I can get tips on improving these...
oh and before I end my rambling I wanna post a
link for this
AWESOME rendering tutorial that (thanks charlie) was posted in eager beaver... Helped me alot making the renders look nice and soft :)
well thats it for now
Chao